2011

Intership in Aberystwyth's University

Developing an interactive visualization system for images and videos playback in a projection dome

Visualizing images and videos in a projection dome

Software in C/C++ and OpenGL. Interaction with the Xbox Kinect SDK. Postures recognition with OpenCV. Developing a shader resolving the screen shape deformation and offset due to using mutiple projectors. Cross-platform building with CMake.

It was my first contact with OpenGL and shaders. This intership revealed my passion for 3D graphics.
CRVI Internship CINEVR